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Drill-through Server detail

Pinny Test

Offline 114.44.21.80:28015 checked 36d ago

Drill-through
FilterServeris Pinny Test
Attributes
moddedoxide
Last refreshed
Players now 2/ 10
7-day average 0 peak –
Rank #11,247 top 51%
Last wipe 55d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 22 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 100 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Pinny Test wipe?

The rhythm of Pinny Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 55 days 16 hours.

Server

In which region does Pinny Test sit?

No region is published by Pinny Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 114.44.21.80:28015.

Which Rust version is Pinny Test on?

Rust network protocol 2633 and build 162929 on Windows is the setup for Pinny Test. Your game must match the protocol to join, and Steam applies that update.

What uptime does Pinny Test show, and is it up?

The current status is offline for Pinny Test, with the last sighting 36 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.

Lists and tags

How should the tags on Pinny Test be read?

Tags from Pinny Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Pinny Test?

The following Rust Server Analytics lists count Pinny Test among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Pinny Test compare?

The seven-day player-hours rank for Pinny Test is #11,247, inside the top 51% of all ranked servers.

How many players does Pinny Test carry?

The last sighting of Pinny Test was 36 days 14 hours ago; it is offline at this refresh.

Settings

How is Pinny Test configured, and what rules apply?

No gather rate is given in the name of Pinny Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Pinny Test?

A procedural map of size 5,000 with seed 1539038390, generated by the game, runs on Pinny Test. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Pinny Test?

In the Rust console (F1), enter client.connect 114.44.21.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build Build number 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.