Pinny Test
Offline 114.44.21.80:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 19 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 100 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Pinny Test wipe?
The rhythm of Pinny Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 55 days 16 hours.
Server
In which region does Pinny Test sit?
No region is published by Pinny Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 114.44.21.80:28015.
Which Rust version is Pinny Test on?
Rust network protocol 2633 and build 162929 on Windows is the setup for Pinny Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Pinny Test show, and is it up?
The current status is offline for Pinny Test, with the last sighting 36 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.
Lists and tags
How should the tags on Pinny Test be read?
Tags from Pinny Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Pinny Test?
The following Rust Server Analytics lists count Pinny Test among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Pinny Test compare?
The seven-day player-hours rank for Pinny Test is #11,247, inside the top 51% of all ranked servers.
How many players does Pinny Test carry?
The last sighting of Pinny Test was 36 days 14 hours ago; it is offline at this refresh.
Settings
How is Pinny Test configured, and what rules apply?
No gather rate is given in the name of Pinny Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Pinny Test?
A procedural map of size 5,000 with seed 1539038390, generated by the game, runs on Pinny Test. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Pinny Test?
In the Rust console (F1), enter client.connect 114.44.21.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.