Rust Server Analytics 40,849 players11,623 servers
All servers
Drill-through Server detail

Mac Rust - Faster Nights

Offline 114.122.139.239:28025 checked 11d ago

Drill-through
FilterServeris Mac Rust - Faster Nights
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,084 top 60%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:34 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 22 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 28 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 50 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Mac Rust - Faster Nights wipe?

Too few wipes on record for Mac Rust - Faster Nights to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 15 hours.

On Mac Rust - Faster Nights, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Mac Rust - Faster Nights?

No region is published by Mac Rust - Faster Nights. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 114.122.139.239:28025 is its address.

Which Rust version is Mac Rust - Faster Nights on?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on Mac Rust - Faster Nights. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Mac Rust - Faster Nights show, and is it up?

Last seen 11 days 23 hours ago, Mac Rust - Faster Nights now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

Lists and tags

How should the tags on Mac Rust - Faster Nights be read?

The game's server browser reads the tags Mac Rust - Faster Nights publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Mac Rust - Faster Nights?

Among the Rust Server Analytics lists Mac Rust - Faster Nights fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Mac Rust - Faster Nights hold in the server rankings?

Player hours for the last seven days place Mac Rust - Faster Nights at #13,084, in the top 60% of the ranked field.

What is the population of Mac Rust - Faster Nights?

Mac Rust - Faster Nights is offline at this refresh; the last contact was 11 days 23 hours ago.

Map and rules

What are the settings on Mac Rust - Faster Nights, and its rules?

The name of Mac Rust - Faster Nights does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Mac Rust - Faster Nights: which one is it?

Mac Rust - Faster Nights uses a procedural map, which the game generates.

How to join

What is the way onto Mac Rust - Faster Nights?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 114.122.139.239:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.