**/*2634
Online 111.228.22.153:28026 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:02 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 07:41 UTC2d ago | 2+1 queue | – | 1 days | 1 |
| Sat 24 Oct, 06:30 UTC3d ago | 1 | – | 1 days | 1 |
| Thu 22 Oct, 11:52 UTC5d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 161 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 39 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 17 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for **/*2634: what is it?
The next wipe on **/*2634 cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 43 hours ago.
On **/*2634, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 30 hours after the latest wipe the crowd peaked, with 1 more queued.
Server details
Which location hosts **/*2634?
No region is published by **/*2634. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 111.228.22.153:28026.
What Rust build does **/*2634 run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on **/*2634. The protocol has to match before you can join; Steam updates it automatically.
Is **/*2634 up, and how steady is its uptime?
The current status of **/*2634 is online. 44% uptime over the last 6 full days, equal to 64 of 144 hours. It entered Rust Server Analytics records on 21 October 2026.
Lists and tags
Which meanings do the tags on **/*2634 carry?
gmvanilla (Game mode): The vanilla survival format; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags **/*2634 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature **/*2634?
These Rust Server Analytics lists include **/*2634: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does **/*2634 compare?
Player hours for the last seven days place **/*2634 at #5,614, in the top 25% of the ranked field.
What is the population of **/*2634?
Population at the current refresh: 0 players on **/*2634. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 14:00 UTC with 2 players.
Settings
How is **/*2634 configured, and what rules apply?
The name of **/*2634 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC off.
The map on **/*2634: which one is it?
**/*2634 uses a procedural map, which the game generates.
Connection
How can a player join **/*2634?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 111.228.22.153:28026.