Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.32:28015 checked 5d ago

Drill-through
FilterServeris [DEV] Blackout Monument Event Testserver
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [DEV] Blackout Monument Event Testserver: what is it?

The rhythm of [DEV] Blackout Monument Event Testserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 21 hours.

Server

What is the hosting location of [DEV] Blackout Monument Event Testserver?

No region appears in what [DEV] Blackout Monument Event Testserver publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 109.41.177.32:28015.

What Rust build does [DEV] Blackout Monument Event Testserver run?

Rust network protocol 2634 and build 167781 on Windows is the setup for [DEV] Blackout Monument Event Testserver. Your game must match the protocol to join, and Steam applies that update.

Is [DEV] Blackout Monument Event Testserver up, and how steady is its uptime?

The current status is offline for [DEV] Blackout Monument Event Testserver, with the last sighting 5 days 2 hours ago. Of 96 hours in the last 4 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Tags

Which meanings do the tags on [DEV] Blackout Monument Event Testserver carry?

Tags from [DEV] Blackout Monument Event Testserver, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [DEV] Blackout Monument Event Testserver?

These Rust Server Analytics lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does [DEV] Blackout Monument Event Testserver compare?

On player hours over seven days, [DEV] Blackout Monument Event Testserver ranks #15,373, within the top 69% of ranked servers.

What is the population of [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver is offline at this refresh; the last contact was 5 days 2 hours ago. The population has averaged 0 players over seven days.

Map and rules

How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?

The name of [DEV] Blackout Monument Event Testserver does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.

The map on [DEV] Blackout Monument Event Testserver: which one is it?

A procedural map, generated by the game, runs on [DEV] Blackout Monument Event Testserver.

Connection

What is the way onto [DEV] Blackout Monument Event Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.41.177.32:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.