[DEV] Blackout Monument Event Testserver
Offline 109.41.177.27:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 80 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does [DEV] Blackout Monument Event Testserver wipe?
With too few of its wipes on record, [DEV] Blackout Monument Event Testserver's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 9 hours ago.
Server
In which region does [DEV] Blackout Monument Event Testserver sit?
No region is published by [DEV] Blackout Monument Event Testserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 109.41.177.27:28015.
What Rust build does [DEV] Blackout Monument Event Testserver run?
Rust network protocol 2634 and build 167781 on Windows is the setup for [DEV] Blackout Monument Event Testserver. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
Offline at this refresh: [DEV] Blackout Monument Event Testserver, last seen 6 days 19 hours ago. 0% uptime over the last 6 full days, equal to 0 of 144 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.
Tags
What do [DEV] Blackout Monument Event Testserver's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags [DEV] Blackout Monument Event Testserver publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [DEV] Blackout Monument Event Testserver?
The following Rust Server Analytics lists count [DEV] Blackout Monument Event Testserver among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does [DEV] Blackout Monument Event Testserver sit among Rust servers?
On player hours over seven days, [DEV] Blackout Monument Event Testserver ranks #15,339, within the top 69% of ranked servers.
At what level does [DEV] Blackout Monument Event Testserver run its population?
No response from [DEV] Blackout Monument Event Testserver at the latest check, with a last sighting 6 days 19 hours ago. The seven-day mean for this server is 0 players.
Settings
What settings and rules does [DEV] Blackout Monument Event Testserver use?
The name of [DEV] Blackout Monument Event Testserver does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is disabled.
The map on [DEV] Blackout Monument Event Testserver: which one is it?
The game generates a procedural map for [DEV] Blackout Monument Event Testserver.
Connection
How do you connect to [DEV] Blackout Monument Event Testserver?
In the Rust console (F1), enter client.connect 109.41.177.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.