PVP
Offline 109.254.18.13:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:57 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 18:39 UTC30d ago | 1 | held half | 3.1 days | 0 |
| Sat 26 Sep, 20:04 UTC32d ago | 3 | – | 1.9 days | 0 |
| Sun 20 Sep, 11:13 UTC38d ago | 1 | halved by day 1 | 6.4 days | 0 |
| Fri 18 Sep, 18:45 UTC40d ago | 1 | – | 1.7 days | 0 |
| Thu 17 Sep, 20:24 UTC41d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 20:20 UTC45d ago | 1 | halved by day 1 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 146 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for PVP: what is it?
The next wipe on PVP cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.
Wipe day on PVP: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
In which region does PVP sit?
A region is not published by PVP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 109.254.18.13:28015.
What Rust build does PVP run?
Rust network protocol 2634 and build 166494 on Windows is the setup for PVP. Joining requires the same protocol on your game; Steam handles the update.
Is PVP up, and how steady is its uptime?
The current status is offline for PVP, with the last sighting 20 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do PVP's tags stand for?
The game's server browser reads the tags PVP publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature PVP?
Among the Rust Server Analytics lists PVP fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does PVP compare?
On player hours over seven days, PVP ranks #15,874, within the top 72% of ranked servers.
At what level does PVP run its population?
The last sighting of PVP was 20 days 13 hours ago; it is offline at this refresh.
Map and rules
What are the settings on PVP, and its rules?
The name of PVP does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on PVP: which one is it?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on PVP. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
How can a player join PVP?
In the Rust console (F1), enter client.connect 109.254.18.13:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.