Combat isolated acceptance
Offline 109.235.50.181:28115 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
Quick answers
from the figures on this pageWipe data
When does Combat isolated acceptance wipe?
Too few wipes on record for Combat isolated acceptance to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days ago.
Server details
In which region does Combat isolated acceptance sit?
No region appears in what Combat isolated acceptance publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 109.235.50.181:28115.
What Rust build does Combat isolated acceptance run?
On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Combat isolated acceptance, and is it online now?
Offline at this refresh: Combat isolated acceptance, last seen 6 days 23 hours ago. Uptime over the last full days (6) was 0%, or 0 of 144 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Combat isolated acceptance carry?
Tags from Combat isolated acceptance, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2632 (Protocol): To join, your game version must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Combat isolated acceptance appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Combat isolated acceptance: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Combat isolated acceptance compare?
The seven-day player-hours rank for Combat isolated acceptance is #15,344, inside the top 69% of all ranked servers.
What is the population of Combat isolated acceptance?
The last sighting of Combat isolated acceptance was 6 days 23 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does Combat isolated acceptance use?
No gather rate is given in the name of Combat isolated acceptance. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Combat isolated acceptance?
Combat isolated acceptance uses a procedural map, which the game generates.
Connection
How can a player join Combat isolated acceptance?
In the Rust console (F1), enter client.connect 109.235.50.181:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.