Szuflandia
Online 109.230.243.159:10900 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 184 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 86 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 53 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 55 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 34 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Szuflandia wipe?
Once a month Szuflandia wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 28 days 11 hours.
Wipe day on Szuflandia: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Szuflandia?
No region is published by Szuflandia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 109.230.243.159:10900.
What Rust build does Szuflandia run?
On Windows, Szuflandia runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Szuflandia show, and is it up?
The current status of Szuflandia is online. Its reported uptime indicates a restart roughly 15 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Szuflandia stable?
Over 48 hours the average held at 10 server fps, and the minimum was 10. At its highest the entity count was 66,413, including buildings, deployables and all else. Memory use reached 2,126 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Szuflandia carry?
The game's server browser reads the tags Szuflandia publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Szuflandia appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Szuflandia: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Szuflandia sit among Rust servers?
On player hours over seven days, Szuflandia ranks #15,273, within the top 69% of ranked servers.
At what level does Szuflandia run its population?
Szuflandia holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.
Settings
What are the settings on Szuflandia, and its rules?
No gather rate is given in the name of Szuflandia. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Szuflandia: which one is it?
The game generates a procedural map of size 3,500 with seed 6738 for Szuflandia. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Szuflandia?
In the Rust console (F1), enter client.connect 109.230.243.159:10900. Launch Rust on this page also works, opening Rust through Steam and connecting you.