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Drill-through Server detail

RUS 64 SARATOV

Online 109.195.27.208:28015 checked 9m ago

Drill-through
FilterServeris RUS 64 SARATOV
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,629 top 39%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0000:0004:0009:0013:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0000:0004:0009:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:29 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 208 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 349 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does RUS 64 SARATOV wipe?

The rhythm of RUS 64 SARATOV cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 1 hours.

Wipe day on RUS 64 SARATOV: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does RUS 64 SARATOV sit?

No region appears in what RUS 64 SARATOV publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 109.195.27.208:28015 is its address.

What Rust build does RUS 64 SARATOV run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RUS 64 SARATOV. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RUS 64 SARATOV, and is it online now?

RUS 64 SARATOV reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. 65% uptime over the last 2 full days, equal to 31 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

Is performance on RUS 64 SARATOV stable?

Server fps averaged 161 over the last 48 hours, with a floor of 146. Buildings, deployables and all other world objects brought the entity total to 49,084. Peak memory was 1,488 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on RUS 64 SARATOV be read?

Tags from RUS 64 SARATOV, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RUS 64 SARATOV?

The following Rust Server Analytics lists count RUS 64 SARATOV among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does RUS 64 SARATOV sit among Rust servers?

The seven-day player-hours rank for RUS 64 SARATOV is #8,629, inside the top 39% of all ranked servers.

At what level does RUS 64 SARATOV run its population?

Population at the current refresh: 0 players on RUS 64 SARATOV, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.

Settings

What settings and rules does RUS 64 SARATOV use?

No gather rate is given in the name of RUS 64 SARATOV. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on RUS 64 SARATOV: which one is it?

The game generates a procedural map of size 3,000 with seed 689777 for RUS 64 SARATOV. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto RUS 64 SARATOV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.195.27.208:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.