RUS 64 SARATOV
Online 109.195.27.208:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:29 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 113 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 72 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 208 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does RUS 64 SARATOV wipe?
The rhythm of RUS 64 SARATOV cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 1 hours.
Wipe day on RUS 64 SARATOV: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does RUS 64 SARATOV sit?
No region appears in what RUS 64 SARATOV publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 109.195.27.208:28015 is its address.
What Rust build does RUS 64 SARATOV run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on RUS 64 SARATOV. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RUS 64 SARATOV, and is it online now?
RUS 64 SARATOV reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. 65% uptime over the last 2 full days, equal to 31 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.
Is performance on RUS 64 SARATOV stable?
Server fps averaged 161 over the last 48 hours, with a floor of 146. Buildings, deployables and all other world objects brought the entity total to 49,084. Peak memory was 1,488 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on RUS 64 SARATOV be read?
Tags from RUS 64 SARATOV, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RUS 64 SARATOV?
The following Rust Server Analytics lists count RUS 64 SARATOV among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does RUS 64 SARATOV sit among Rust servers?
The seven-day player-hours rank for RUS 64 SARATOV is #8,629, inside the top 39% of all ranked servers.
At what level does RUS 64 SARATOV run its population?
Population at the current refresh: 0 players on RUS 64 SARATOV, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.
Settings
What settings and rules does RUS 64 SARATOV use?
No gather rate is given in the name of RUS 64 SARATOV. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on RUS 64 SARATOV: which one is it?
The game generates a procedural map of size 3,000 with seed 689777 for RUS 64 SARATOV. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto RUS 64 SARATOV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.195.27.208:28015.