nameserver
Offline 109.126.148.120:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 114 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 72 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 215 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for nameserver: what is it?
Too few wipes on record for nameserver to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 28 days.
Server
In which region does nameserver sit?
A region is not published by nameserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 109.126.148.120:28015 is its address.
What Rust build does nameserver run?
Rust network protocol 2634 and build 166494 on Windows is the setup for nameserver. Joining requires the same protocol on your game; Steam handles the update.
Is nameserver up, and how steady is its uptime?
The current status is offline for nameserver, with the last sighting 27 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on nameserver be read?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature nameserver?
Among the Rust Server Analytics lists nameserver fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does nameserver compare?
The seven-day player-hours rank for nameserver is #16,013, inside the top 69% of all ranked servers.
At what level does nameserver run its population?
No response from nameserver at the latest check, with a last sighting 27 days 20 hours ago.
Map and rules
How is nameserver configured, and what rules apply?
Gather rate is not mentioned in the name of nameserver. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on nameserver: which one is it?
A procedural map, generated by the game, runs on nameserver.
Connection
What is the way onto nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.126.148.120:28015.