Knucklehead Servers
Offline NA 108.73.93.241:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:55 UTC7d ago | 1 | – | running | 0 |
| Wed 21 Oct, 11:37 UTC8d ago | 1 | – | 1 days | 1 |
| Wed 21 Oct, 03:01 UTC9d ago | 1 | – | 0.4 days | 1 |
| Tue 20 Oct, 11:24 UTC9d ago | 1 | – | 0.7 days | 1 |
| Mon 19 Oct, 20:43 UTC10d ago | 1 | – | 0.6 days | 0 |
| Tue 6 Oct, 10:56 UTC23d ago | 1 | halved by day 5 | 13.4 days | 0 |
| Thu 17 Sep, 09:15 UTC42d ago | 0 | – | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 12 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2 / 15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does Knucklehead Servers wipe?
With the force wipe, once a month, Knucklehead Servers wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 7 days 16 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on Knucklehead Servers: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 6 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 5 when it didn't hold.
Server details
What is the hosting location of Knucklehead Servers?
Its NA tag puts Knucklehead Servers in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 108.73.93.241:28015.
What Rust build does Knucklehead Servers run?
On Linux, Knucklehead Servers runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Knucklehead Servers, and is it online now?
Last seen 5 days 1 hours ago, Knucklehead Servers now reports offline. Uptime over the last full days (7) was 28%, or 47 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
What do Knucklehead Servers's tags stand for?
The game's server browser reads the tags Knucklehead Servers publishes: gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Capacity of 400 slots; ts32 (Group limit): The cap is 32 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Knucklehead Servers?
Among the Rust Server Analytics lists Knucklehead Servers fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Knucklehead Servers compare?
Knucklehead Servers holds #7,598 on seven-day player hours and #1,140 in North America, inside the top 34% of the ranked field.
How many players does Knucklehead Servers carry?
The last sighting of Knucklehead Servers was 5 days 1 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What settings and rules does Knucklehead Servers use?
The name of Knucklehead Servers does not state a gather rate. Players per group: up to 32. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Knucklehead Servers: which one is it?
Knucklehead Servers uses a procedural map of size 6,000 with seed 618188991, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
How can a player join Knucklehead Servers?
In the Rust console (F1), enter client.connect 108.73.93.241:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.knuckleheadservers.com/rust is its website.