BotWorld WARZONE - AI Bot War
Online NA 108.61.88.15:28016 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:30 UTC8d ago | 2 | – | running | 0 |
| Fri 16 Oct, 00:42 UTC13d ago | 0 | – | 5.6 days | 0 |
| Fri 9 Oct, 10:40 UTC20d ago | 9 | halved by day 3 | 6.6 days | 0 |
| Fri 9 Oct, 03:13 UTC20d ago | 9 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 | NA · groups of 100+ · 25 on average | 63 / 200 |
| RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA | NA · no group limit · 16 on average | 14 / 50 |
| RustGames.gg | Lucky Pillars - US EAST 1 | NA · groups of 100+ · 13 on average | 19 / 400 |
| US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID | NA · groups of 100+ · 1e+07x · weekly · 8 on average | 2 / 100 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1167 / 1500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 406 / 450 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does BotWorld WARZONE - AI Bot War wipe?
No next wipe can be predicted for BotWorld WARZONE - AI Bot War, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 1 hours ago.
Wipe day on BotWorld WARZONE - AI Bot War: what should you expect?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 8 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server
What is the hosting location of BotWorld WARZONE - AI Bot War?
The NA tag on BotWorld WARZONE - AI Bot War lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 108.61.88.15:28016.
Which Rust version is BotWorld WARZONE - AI Bot War on?
Rust network protocol 2635 and build 168909 on Windows is the setup for BotWorld WARZONE - AI Bot War. Your game must match the protocol to join, and Steam applies that update.
Is BotWorld WARZONE - AI Bot War up, and how steady is its uptime?
The current status of BotWorld WARZONE - AI Bot War is online. About 8 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.
Is performance on BotWorld WARZONE - AI Bot War stable?
Server fps averaged 95 over the last 48 hours, with a floor of 3. At its highest the entity count was 46,566, including buildings, deployables and all else. Peak memory was 6,166 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do BotWorld WARZONE - AI Bot War's tags stand for?
The game's server browser reads the tags BotWorld WARZONE - AI Bot War publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature BotWorld WARZONE - AI Bot War?
These Rust Server Analytics lists include BotWorld WARZONE - AI Bot War: Modded Rust servers: live data, Rust battlefield servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does BotWorld WARZONE - AI Bot War compare?
Ranked on seven-day player hours, BotWorld WARZONE - AI Bot War is #7,995 overall and #1,163 in North America, within the top 36% of ranked servers.
At what level does BotWorld WARZONE - AI Bot War run its population?
BotWorld WARZONE - AI Bot War holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.
Map and rules
What are the settings on BotWorld WARZONE - AI Bot War, and its rules?
The name of BotWorld WARZONE - AI Bot War does not state a gather rate. The default group cap of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on BotWorld WARZONE - AI Bot War: which one is it?
BotWorld WARZONE - AI Bot War uses a procedural map of size 3,000 with seed 2481346, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto BotWorld WARZONE - AI Bot War?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.61.88.15:28016. Find it online at https://discord.com/invite/5NzyCDXe5z.