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Drill-through Server detail

Rust Solo PvE - Local

Offline 108.237.91.203:28015 checked 15d ago

Drill-through
FilterServeris Rust Solo PvE - Local
Attributes
moddedoxide
Last refreshed
Players now 238/ 4
7-day average 0 peak –
Rank #2,733 top 13%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 5950% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak300players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:24 UTC16d ago 300 – running 232
Sat 10 Oct, 00:12 UTC19d ago 301 held half 2.3 days 193

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Solo PvE - Local wipe?

The rhythm of Rust Solo PvE - Local cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 19 hours.

On Rust Solo PvE - Local, what happens on wipe day?

Across recent wipes the busiest point averaged 300 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of Rust Solo PvE - Local?

No region appears in what Rust Solo PvE - Local publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 108.237.91.203:28015.

Which Rust version is Rust Solo PvE - Local on?

Rust network protocol 2634 and build 166652 on Windows is the setup for Rust Solo PvE - Local. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rust Solo PvE - Local, and is it online now?

Offline at this refresh: Rust Solo PvE - Local, last seen 15 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Tags

How should the tags on Rust Solo PvE - Local be read?

Tags from Rust Solo PvE - Local, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Solo PvE - Local?

Among the Rust Server Analytics lists Rust Solo PvE - Local fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.

Player numbers

Where does Rust Solo PvE - Local sit among Rust servers?

Player hours for the last seven days place Rust Solo PvE - Local at #2,733, in the top 13% of the ranked field.

At what level does Rust Solo PvE - Local run its population?

Rust Solo PvE - Local is offline at this refresh; the last contact was 15 days 22 hours ago.

Settings

How is Rust Solo PvE - Local configured, and what rules apply?

No gather rate is given in the name of Rust Solo PvE - Local. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Rust Solo PvE - Local: which one is it?

The game generates a procedural map for Rust Solo PvE - Local.

How to join

What is the way onto Rust Solo PvE - Local?

In the Rust console (F1), enter client.connect 108.237.91.203:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.