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Drill-through Server detail

NINJA WORKS Server

Offline 106.156.231.73:28016 checked 13h ago

Drill-through
FilterServeris NINJA WORKS Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 1 peak 2
Rank #5,191 top 23%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:17 UTC8d ago 2 – running 1
Mon 19 Oct, 03:00 UTC9d ago 1 – 1.2 days 1
Thu 1 Oct, 19:09 UTC FW27d ago 1 held half 17.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for NINJA WORKS Server: what is it?

No next wipe can be predicted for NINJA WORKS Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 18 hours ago the current world was made.

Wipe day on NINJA WORKS Server: what should you expect?

Recent wipes averaged a busiest count of 1 players. 24 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

Which location hosts NINJA WORKS Server?

No region appears in what NINJA WORKS Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 106.156.231.73:28016.

What Rust build does NINJA WORKS Server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on NINJA WORKS Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does NINJA WORKS Server show, and is it up?

Last seen 13 hours ago, NINJA WORKS Server now reports offline. 22% uptime over the last 7 full days, equal to 37 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.

Lists and tags

What do NINJA WORKS Server's tags stand for?

Tags from NINJA WORKS Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does NINJA WORKS Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count NINJA WORKS Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does NINJA WORKS Server sit among Rust servers?

Player hours for the last seven days place NINJA WORKS Server at #5,191, in the top 23% of the ranked field.

What is the population of NINJA WORKS Server?

No response from NINJA WORKS Server at the latest check, with a last sighting 13 hours ago. Averaging 1 players across seven days, the server reached a peak of 2. Across the last 48 hours, 12:00 UTC shows the highest average: 1 players.

Settings

How is NINJA WORKS Server configured, and what rules apply?

The name of NINJA WORKS Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for NINJA WORKS Server?

The game generates a procedural map for NINJA WORKS Server.

How to join

What is the way onto NINJA WORKS Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 106.156.231.73:28016.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.