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Drill-through Server detail

yuki_steam2002

Offline 106.150.144.163:28015 checked 26d ago

Drill-through
FilterServeris yuki_steam2002
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,870 top 61%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:03 UTC27d ago 1 – running 1
Thu 1 Oct, 06:55 UTC28d ago 1 – 1.3 days 1
Sun 27 Sep, 08:16 UTC32d ago 1 – 3.9 days 0
Sat 26 Sep, 15:44 UTC33d ago 1 – 0.7 days 1
Sat 26 Sep, 05:25 UTC33d ago 1 – 0.4 days 1
Thu 24 Sep, 03:26 UTC35d ago 1 – 2.1 days 1
Wed 23 Sep, 10:49 UTC36d ago 1 – 0.7 days 1
Tue 22 Sep, 09:06 UTC37d ago 1 – 1.1 days 0
Mon 21 Sep, 07:47 UTC38d ago 1 – 1.1 days 1
Sun 20 Sep, 08:13 UTC39d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 226 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349 / 350

Quick answers

from the figures on this page

Wipe data

When does yuki_steam2002 wipe?

No next wipe can be predicted for yuki_steam2002, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 3 hours.

On yuki_steam2002, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of yuki_steam2002?

No region is published by yuki_steam2002. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 106.150.144.163:28015.

What Rust build does yuki_steam2002 run?

Rust network protocol 2634 and build 166586 on Windows is the setup for yuki_steam2002. The protocol has to match before you can join; Steam updates it automatically.

How reliable is yuki_steam2002, and is it online now?

The current status is offline for yuki_steam2002, with the last sighting 26 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on yuki_steam2002 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags yuki_steam2002 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature yuki_steam2002?

These Rust Server Analytics lists include yuki_steam2002: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does yuki_steam2002 sit among Rust servers?

On player hours over seven days, yuki_steam2002 ranks #13,870, within the top 61% of ranked servers.

What is the population of yuki_steam2002?

The last sighting of yuki_steam2002 was 26 days 12 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does yuki_steam2002 use?

Gather rate is not mentioned in the name of yuki_steam2002. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for yuki_steam2002?

yuki_steam2002 uses a procedural map, which the game generates.

Connection

How can a player join yuki_steam2002?

In the Rust console (F1), enter client.connect 106.150.144.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.