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Drill-through Server detail

Rust Server [Docker] Test

Offline 104.7.174.182:28015 checked 44d ago

Drill-through
FilterServeris Rust Server [Docker] Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,172 no region published
Last wipe 52d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 164 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 36 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust Server [Docker] Test wipe?

The rhythm of Rust Server [Docker] Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 52 days 15 hours ago the current world was made.

Server

Which location hosts Rust Server [Docker] Test?

No region appears in what Rust Server [Docker] Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.7.174.182:28015 is its address.

Which Rust version is Rust Server [Docker] Test on?

The platform is Linux, with Rust network protocol 2633 and build 163493 running on Rust Server [Docker] Test. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Server [Docker] Test up, and how steady is its uptime?

Last seen 44 days 15 hours ago, Rust Server [Docker] Test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on Rust Server [Docker] Test carry?

Tags from Rust Server [Docker] Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Server [Docker] Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust Server [Docker] Test fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Server [Docker] Test hold in the server rankings?

On player hours over seven days, Rust Server [Docker] Test ranks #15,172, within the top – of ranked servers.

What is the population of Rust Server [Docker] Test?

Rust Server [Docker] Test is offline at this refresh; the last contact was 44 days 15 hours ago.

Map and rules

What settings and rules does Rust Server [Docker] Test use?

No gather rate is given in the name of Rust Server [Docker] Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Server [Docker] Test?

Rust Server [Docker] Test uses a procedural map, which the game generates.

Connection

How do you connect to Rust Server [Docker] Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.7.174.182:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.