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Drill-through Server detail

MixMods Test (carbon)

Offline 104.28.250.148:28015 checked 15d ago

Drill-through
FilterServeris MixMods Test (carbon)
Attributes
moddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,443 top 71%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:19 UTC15d ago 0 – running 0
Mon 12 Oct, 08:48 UTC16d ago 0 – 0.6 days 0
Sun 11 Oct, 07:48 UTC17d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does MixMods Test (carbon) wipe?

No next wipe can be predicted for MixMods Test (carbon), which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 21 hours ago the current world was made.

Wipe day on MixMods Test (carbon): what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts MixMods Test (carbon)?

A region is not published by MixMods Test (carbon). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.28.250.148:28015.

Which Rust version is MixMods Test (carbon) on?

Rust network protocol 2634 and build 166652 on Linux is the setup for MixMods Test (carbon). The protocol has to match before you can join; Steam updates it automatically.

What uptime does MixMods Test (carbon) show, and is it up?

Last seen 15 days 21 hours ago, MixMods Test (carbon) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 7 October 2026.

Lists and tags

Which meanings do the tags on MixMods Test (carbon) carry?

The game's server browser reads the tags MixMods Test (carbon) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MixMods Test (carbon)?

Among the Rust Server Analytics lists MixMods Test (carbon) fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does MixMods Test (carbon) hold in the server rankings?

The seven-day player-hours rank for MixMods Test (carbon) is #15,443, inside the top 71% of all ranked servers.

What is the population of MixMods Test (carbon)?

The last sighting of MixMods Test (carbon) was 15 days 21 hours ago; it is offline at this refresh.

Settings

What settings and rules does MixMods Test (carbon) use?

The name of MixMods Test (carbon) does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for MixMods Test (carbon)?

MixMods Test (carbon) uses a procedural map, which the game generates.

How to join

What is the way onto MixMods Test (carbon)?

In the Rust console (F1), enter client.connect 104.28.250.148:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.