skin_test
Offline 104.28.246.128:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does skin_test wipe?
With too few of its wipes on record, skin_test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 51 days 13 hours ago.
Server details
What is the hosting location of skin_test?
No region appears in what skin_test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.28.246.128:28015.
Which Rust version is skin_test on?
Rust network protocol 2633 and build 164530 on Windows is the setup for skin_test. Joining requires the same protocol on your game; Steam handles the update.
How reliable is skin_test, and is it online now?
Offline at this refresh: skin_test, last seen 38 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on skin_test carry?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags skin_test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does skin_test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists skin_test fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does skin_test hold in the server rankings?
On player hours over seven days, skin_test ranks #15,515, within the top – of ranked servers.
What is the population of skin_test?
No response from skin_test at the latest check, with a last sighting 38 days 14 hours ago.
Settings
How is skin_test configured, and what rules apply?
Gather rate is not mentioned in the name of skin_test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for skin_test?
The game generates a procedural map for skin_test.
Connection
What is the way onto skin_test?
In the Rust console (F1), enter client.connect 104.28.246.128:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.