Rust Server Analytics 47,205 players11,672 servers
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Drill-through Server detail

skin_test

Offline 104.28.246.126:28015 checked 25d ago

Drill-through
FilterServeris skin_test
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,861 top 61%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 119 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does skin_test wipe?

The rhythm of skin_test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 17 hours.

Server

In which region does skin_test sit?

No region is published by skin_test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.28.246.126:28015 is its address.

What Rust build does skin_test run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on skin_test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does skin_test show, and is it up?

Offline at this refresh: skin_test, last seen 25 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 4 October 2026.

Tags

What do skin_test's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags skin_test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature skin_test?

The following Rust Server Analytics lists count skin_test among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does skin_test compare?

On player hours over seven days, skin_test ranks #13,861, within the top 61% of ranked servers.

At what level does skin_test run its population?

skin_test is offline at this refresh; the last contact was 25 days 16 hours ago.

Settings

What settings and rules does skin_test use?

No gather rate is given in the name of skin_test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for skin_test?

skin_test uses a procedural map, which the game generates.

Connection

How do you connect to skin_test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.246.126:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.