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Drill-through Server detail

My Solo Rust World

Offline 104.28.244.14:28015 checked 17d ago

Drill-through
FilterServeris My Solo Rust World
Attributes
moddedoxide
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,543 top 71%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep11 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:20 UTC17d ago 0 – running 0
Sat 10 Oct, 05:22 UTC19d ago 1 held half 2.2 days 1
Wed 23 Sep, 12:11 UTC35d ago 1 – 16.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 67 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 17 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does My Solo Rust World wipe?

No next wipe can be predicted for My Solo Rust World, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 1 hours ago the current world was made.

Wipe day on My Solo Rust World: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

In which region does My Solo Rust World sit?

No region appears in what My Solo Rust World publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.28.244.14:28015 is its address.

What Rust build does My Solo Rust World run?

On Linux, My Solo Rust World runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Solo Rust World show, and is it up?

Last seen 17 days 1 hours ago, My Solo Rust World now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.

Tags

Which meanings do the tags on My Solo Rust World carry?

The game's server browser reads the tags My Solo Rust World publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Solo Rust World appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Solo Rust World: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Solo Rust World sit among Rust servers?

On player hours over seven days, My Solo Rust World ranks #15,543, within the top 71% of ranked servers.

What is the population of My Solo Rust World?

No response from My Solo Rust World at the latest check, with a last sighting 17 days 1 hours ago.

Map and rules

How is My Solo Rust World configured, and what rules apply?

No gather rate is given in the name of My Solo Rust World. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

What is the map for My Solo Rust World?

The game generates a procedural map for My Solo Rust World.

Connection

What is the way onto My Solo Rust World?

In the Rust console (F1), enter client.connect 104.28.244.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.