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Drill-through Server detail

MixMods Test (carbon)

Offline 104.28.218.151:28015 checked 15d ago

Drill-through
FilterServeris MixMods Test (carbon)
Attributes
moddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,544 top 71%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:08 UTC15d ago 0 – running 0
Fri 9 Oct, 02:02 UTC19d ago 3 halved by day 1 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 44 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 20 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for MixMods Test (carbon): what is it?

Too few wipes on record for MixMods Test (carbon) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 22 hours.

On MixMods Test (carbon), what happens on wipe day?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of MixMods Test (carbon)?

A region is not published by MixMods Test (carbon). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.28.218.151:28015.

Which Rust version is MixMods Test (carbon) on?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on MixMods Test (carbon). Joining requires the same protocol on your game; Steam handles the update.

What uptime does MixMods Test (carbon) show, and is it up?

Last seen 15 days 22 hours ago, MixMods Test (carbon) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on MixMods Test (carbon) be read?

Tags from MixMods Test (carbon), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does MixMods Test (carbon) appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists MixMods Test (carbon) fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does MixMods Test (carbon) compare?

On player hours over seven days, MixMods Test (carbon) ranks #15,544, within the top 71% of ranked servers.

What is the population of MixMods Test (carbon)?

The last sighting of MixMods Test (carbon) was 15 days 22 hours ago; it is offline at this refresh.

Map and rules

What are the settings on MixMods Test (carbon), and its rules?

The name of MixMods Test (carbon) does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on MixMods Test (carbon): which one is it?

A procedural map, generated by the game, runs on MixMods Test (carbon).

Connection

How can a player join MixMods Test (carbon)?

In the Rust console (F1), enter client.connect 104.28.218.151:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.