skin_test
Offline 104.28.214.128:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does skin_test wipe?
The rhythm of skin_test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 2 hours ago.
Server details
In which region does skin_test sit?
No region is published by skin_test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 104.28.214.128:28015.
Which Rust version is skin_test on?
On Windows, skin_test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is skin_test, and is it online now?
Offline at this refresh: skin_test, last seen 2 days 18 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. 21 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on skin_test be read?
The game's server browser reads the tags skin_test publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature skin_test?
The following Rust Server Analytics lists count skin_test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does skin_test hold in the server rankings?
On player hours over seven days, skin_test ranks #15,323, within the top 69% of ranked servers.
At what level does skin_test run its population?
The last sighting of skin_test was 2 days 18 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Settings
How is skin_test configured, and what rules apply?
No gather rate is given in the name of skin_test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for skin_test?
A procedural map, generated by the game, runs on skin_test.
How to join
How do you connect to skin_test?
In the Rust console (F1), enter client.connect 104.28.214.128:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.