Rust Server Analytics 73,970 players11,800 servers
All servers
Drill-through Server detail

nameserver

Offline 104.28.200.201:28015 checked 18d ago

Drill-through
FilterServeris nameserver
Attributes
moddedoxide
Last refreshed
Players now 1/ 15
7-day average 0 peak –
Rank #13,627 top 62%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 7% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:46 UTC18d ago 1 – running 0
Fri 2 Oct, 13:27 UTC26d ago 0 – 8 days 1
Sat 26 Sep, 08:38 UTC32d ago 1 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 128 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 98 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does nameserver wipe?

With irregular wipe times, nameserver offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 18 days 8 hours ago the current world was made.

On nameserver, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of nameserver?

No region is published by nameserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.28.200.201:28015.

What Rust build does nameserver run?

Rust network protocol 2634 and build 167398 on Windows is the setup for nameserver. The protocol has to match before you can join; Steam updates it automatically.

How reliable is nameserver, and is it online now?

Last seen 18 days 2 hours ago, nameserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Lists and tags

What do nameserver's tags stand for?

Tags from nameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature nameserver?

The following Rust Server Analytics lists count nameserver among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does nameserver sit among Rust servers?

On player hours over seven days, nameserver ranks #13,627, within the top 62% of ranked servers.

What is the population of nameserver?

nameserver is offline at this refresh; the last contact was 18 days 2 hours ago.

Map and rules

What are the settings on nameserver, and its rules?

Gather rate is not mentioned in the name of nameserver. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for nameserver?

A procedural map, generated by the game, runs on nameserver.

How to join

How can a player join nameserver?

In the Rust console (F1), enter client.connect 104.28.200.201:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.