Staging Dev Server (Carbon)
Offline 104.28.198.248:28015 checked 23h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:35 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 19:36 UTC5d ago | 0 | – | 3.8 days | 1 |
| Thu 22 Oct, 05:27 UTC7d ago | 1 | – | 1.6 days | 1 |
| Mon 19 Oct, 17:22 UTC9d ago | 1 | held half | 2.5 days | 1 |
| Sun 18 Oct, 18:16 UTC10d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 19:17 UTC23d ago | 1 | held half | 13 days | 0 |
| Mon 5 Oct, 11:22 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 20:51 UTC25d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 22:17 UTC30d ago | 0 | – | 4.9 days | 0 |
| Sun 20 Sep, 16:04 UTC38d ago | 1 | – | 8.3 days | 1 |
| Fri 18 Sep, 11:01 UTC40d ago | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 153 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Staging Dev Server (Carbon) wipe?
With irregular wipe times, Staging Dev Server (Carbon) offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 39 hours ago.
Wipe day on Staging Dev Server (Carbon): what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
Which location hosts Staging Dev Server (Carbon)?
No region appears in what Staging Dev Server (Carbon) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.28.198.248:28015 is its address.
Which Rust version is Staging Dev Server (Carbon) on?
The platform is Windows, with Rust network protocol 2635 and build 169483 running on Staging Dev Server (Carbon). The protocol has to match before you can join; Steam updates it automatically.
How reliable is Staging Dev Server (Carbon), and is it online now?
Offline at this refresh: Staging Dev Server (Carbon), last seen 23 hours ago. 6% uptime over the last 7 full days, equal to 10 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Lists and tags
What do Staging Dev Server (Carbon)'s tags stand for?
The game's server browser reads the tags Staging Dev Server (Carbon) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs169483 (Build): Build number 169483; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Staging Dev Server (Carbon)?
Among the Rust Server Analytics lists Staging Dev Server (Carbon) fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does Staging Dev Server (Carbon) compare?
The seven-day player-hours rank for Staging Dev Server (Carbon) is #11,298, inside the top 51% of all ranked servers.
What is the population of Staging Dev Server (Carbon)?
No response from Staging Dev Server (Carbon) at the latest check, with a last sighting 23 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 16:00 UTC with 1 players.
Map and rules
How is Staging Dev Server (Carbon) configured, and what rules apply?
Gather rate is not mentioned in the name of Staging Dev Server (Carbon). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.
How to join
What is the way onto Staging Dev Server (Carbon)?
In the Rust console (F1), enter client.connect 104.28.198.248:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.