Name of Server as Shown on the Client Server List
Offline 104.28.192.94:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:41 UTC5d ago | 1 | – | running | 1 |
| Fri 16 Oct, 17:48 UTC11d ago | 1 | halved by day 5 | 6 days | 0 |
| Fri 16 Oct, 06:06 UTC12d ago | 1 | – | 0.5 days | 1 |
| Sun 11 Oct, 18:13 UTC16d ago | 1 | held half | 4.5 days | 0 |
| Thu 1 Oct, 19:39 UTC FW26d ago | – | – | 9.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 155 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 95 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Name of Server as Shown on the Client Server List wipe?
The next wipe on Name of Server as Shown on the Client Server List cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 14 hours.
Wipe day on Name of Server as Shown on the Client Server List: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 5 when it didn't hold.
Server
Which location hosts Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.28.192.94:28015 is its address.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168912 on Windows is the setup for Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 5 days 13 hours ago. Of 168 hours in the last 7 full days, 6 were up: 4%. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Tags
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168912 (Build): Game build: 168912; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #11,378, within the top 51% of ranked servers.
What is the population of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 5 days 13 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does Name of Server as Shown on the Client Server List use?
Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Name of Server as Shown on the Client Server List: which one is it?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.192.94:28015.