Hyperlkl
Online 104.254.131.178:50002 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 69 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 71 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Hyperlkl wipe?
The rhythm of Hyperlkl cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 15 days 8 hours ago the current world was made.
Server
In which region does Hyperlkl sit?
No region appears in what Hyperlkl publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.254.131.178:50002.
What Rust build does Hyperlkl run?
On Linux, Hyperlkl runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Hyperlkl show, and is it up?
As of the latest refresh, Hyperlkl is online. The uptime it reports puts the last restart at about 15 days 5 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
What performance does Hyperlkl show?
The 48-hour average was 91 server fps; the low was 74. Entity count reached 93,247, covering buildings, deployables and the rest of the world. Peak memory was 5,087 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Hyperlkl be read?
Tags from Hyperlkl, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Hyperlkl?
Among the Rust Server Analytics lists Hyperlkl fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Hyperlkl hold in the server rankings?
Player hours for the last seven days place Hyperlkl at #15,419, in the top 69% of the ranked field.
At what level does Hyperlkl run its population?
Population at the current refresh: 0 players on Hyperlkl, against 40 slots. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on Hyperlkl, and its rules?
Gather rate is not mentioned in the name of Hyperlkl. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Hyperlkl: which one is it?
Hyperlkl uses a procedural map of size 4,000 with seed 65188, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Hyperlkl?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.254.131.178:50002.