GSH - Plugin Development
Online 104.243.44.106:25040 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 05:10 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 23 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does GSH - Plugin Development wipe?
The rhythm of GSH - Plugin Development cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 22 hours ago.
Wipe day on GSH - Plugin Development: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does GSH - Plugin Development sit?
No region appears in what GSH - Plugin Development publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.243.44.106:25040.
Which Rust version is GSH - Plugin Development on?
Rust network protocol 2635 and build 168909 on Linux is the setup for GSH - Plugin Development. Joining requires the same protocol on your game; Steam handles the update.
How reliable is GSH - Plugin Development, and is it online now?
GSH - Plugin Development reports online at the current check. The uptime it reports puts the last restart at about 6 days 1 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on GSH - Plugin Development stable?
Over 48 hours the average held at 240 server fps, and the minimum was 229. Buildings, deployables and all other world objects brought the entity total to 4,351. At its highest, memory use was 1,502 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on GSH - Plugin Development be read?
gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags GSH - Plugin Development publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature GSH - Plugin Development?
The following Rust Server Analytics lists count GSH - Plugin Development among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does GSH - Plugin Development sit among Rust servers?
Player hours for the last seven days place GSH - Plugin Development at #15,358, in the top 69% of the ranked field.
How many players does GSH - Plugin Development carry?
GSH - Plugin Development holds 0 players of its 40 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What are the settings on GSH - Plugin Development, and its rules?
Gather rate is not mentioned in the name of GSH - Plugin Development. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for GSH - Plugin Development?
A procedural map of size 1,000 with seed 1, generated by the game, runs on GSH - Plugin Development. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to GSH - Plugin Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.243.44.106:25040. Find it online at https://discord.com/invite/gsh.