Sqibuq's Build
Online 104.234.252.167:28025 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC17d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 7 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 1 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 4 / 30 |
Quick answers
from the figures on this pageWipe data
On what cycle does Sqibuq's Build wipe?
With too few of its wipes on record, Sqibuq's Build's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 2 hours ago the current world was made.
On Sqibuq's Build, what happens on wipe day?
The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Sqibuq's Build?
No region is published by Sqibuq's Build. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.234.252.167:28025 is its address.
Which Rust version is Sqibuq's Build on?
On Windows, Sqibuq's Build runs Rust network protocol 2635 and build 167584. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Sqibuq's Build show, and is it up?
As of the latest refresh, Sqibuq's Build is online. About 19 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.
Does Sqibuq's Build perform well?
Server fps averaged 87 over the last 48 hours, with a floor of 69. At its highest the entity count was 77,041, including buildings, deployables and all else. At its highest, memory use was 2,307 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Sqibuq's Build carry?
gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Player slots: 30; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Sqibuq's Build publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Sqibuq's Build?
Among the Rust Server Analytics lists Sqibuq's Build fits are: Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Sqibuq's Build hold in the server rankings?
The seven-day player-hours rank for Sqibuq's Build is #6,148, inside the top 28% of all ranked servers.
What is the population of Sqibuq's Build?
Of 30 slots, 0 are filled on Sqibuq's Build at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.
Settings
How is Sqibuq's Build configured, and what rules apply?
The name of Sqibuq's Build does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Sqibuq's Build?
A procedural map of size 3,500 with seed 648252, generated by the game, runs on Sqibuq's Build. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Sqibuq's Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.234.252.167:28025.