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Drill-through Server detail

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

Online EU 104.234.251.154:28015 checked 9m ago

Drill-through
FilterServeris Rust Oblivion [EU/UK] | 2x PvE | Quad | M…
Attributes
2x quad monthly wipes moddedcarbonpve
Last refreshed
Players now 1/ 50
7-day average 2 peak 6
Rank #2,254 top 10% · #865 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #130 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:26 UTC27d ago 10 – running 4
Thu 1 Oct, 18:13 UTC FW27d ago 10 – 0.8 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more EU · quad · 2x · monthly · 2 on average 4 / 666
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 1 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 3 / 100
Noob Friendly PVE Server EU · quad · monthly · 1 on average 0 / 100
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average 13 / 150
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly EU · groups of 9999+ · 2x · monthly · 5 on average 3 / 60

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: what is it?

With the force wipe, once a month, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 1 hours. The tags carry a monthly wipe schedule.

On Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, what happens on wipe day?

Recent wipes averaged a busiest count of 10 players. 6 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

In Europe, according to its EU tag, sits Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.234.251.154:28015.

Which Rust version is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress up, and how steady is its uptime?

The current status of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is online. The uptime it reports puts the last restart at about 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress show?

The 48-hour average was 49 server fps; the low was 25. Buildings, deployables and all other world objects brought the entity total to 132,391. At its highest, memory use was 4,568 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry?

The game's server browser reads the tags Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Against other Rust servers, how does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress compare?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress holds #2,254 on seven-day player hours and #865 in Europe, inside the top 10% of the ranked field. Within the quad segment, its position is #130.

How many players does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry?

Of 50 slots, 1 are filled on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress at this refresh. Seven-day figures: an average of 2 players and a peak of 6. Averaged over 48 hours, activity is highest at 16:00 UTC with 3 players.

Map and rules

What settings and rules does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress use?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress names a 2x gather rate. Groups: quad, capped at 4 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress uses a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How do you connect to Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

In the Rust console (F1), enter client.connect 104.234.251.154:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustoblivion.uk/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.