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Drill-through Server detail

Unity Wasteland PVE

Online 104.224.55.71:28018 checked 10m ago

Drill-through
FilterServeris Unity Wasteland PVE
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:21 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 52 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Unity Wasteland PVE: what is it?

Too few wipes on record for Unity Wasteland PVE to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 13 hours ago.

On Unity Wasteland PVE, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Unity Wasteland PVE?

No region appears in what Unity Wasteland PVE publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 104.224.55.71:28018.

What Rust build does Unity Wasteland PVE run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Unity Wasteland PVE. Your game must match the protocol to join, and Steam applies that update.

How reliable is Unity Wasteland PVE, and is it online now?

As of the latest refresh, Unity Wasteland PVE is online. The uptime it reports puts the last restart at about 11 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Unity Wasteland PVE show?

Over 48 hours the average held at 221 server fps, and the minimum was 152. Buildings, deployables and all other world objects brought the entity total to 121,713. Peak memory was 4,064 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Unity Wasteland PVE be read?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Unity Wasteland PVE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Unity Wasteland PVE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Unity Wasteland PVE fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Unity Wasteland PVE compare?

On player hours over seven days, Unity Wasteland PVE ranks #15,344, within the top 69% of ranked servers.

How many players does Unity Wasteland PVE carry?

Unity Wasteland PVE holds 0 players of its 40 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on Unity Wasteland PVE, and its rules?

No gather rate is given in the name of Unity Wasteland PVE. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Unity Wasteland PVE?

The game generates a procedural map of size 4,500 with seed 715936655 for Unity Wasteland PVE. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Unity Wasteland PVE?

In the Rust console (F1), enter client.connect 104.224.55.71:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/PymfsRnFyv.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.