Test Server
Offline 104.205.206.212:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:46 UTC23d ago | 1 | – | running | 1 |
| Mon 5 Oct, 10:21 UTC24d ago | 1 | – | 0.9 days | 1 |
| Sun 4 Oct, 00:00 UTC26d ago | 1 | – | 1.4 days | 1 |
| Sat 3 Oct, 02:23 UTC27d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 18 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 102 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
No next wipe can be predicted for Test Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.
Wipe day on Test Server: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Test Server?
No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.205.206.212:28015.
Which Rust version is Test Server on?
Rust network protocol 2634 and build 166652 on Windows is the setup for Test Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does Test Server show, and is it up?
Offline at this refresh: Test Server, last seen 20 days ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 3 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Test Server carry?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Server?
These Rust Server Analytics lists include Test Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Test Server hold in the server rankings?
On player hours over seven days, Test Server ranks #13,593, within the top 61% of ranked servers.
What is the population of Test Server?
The last sighting of Test Server was 20 days ago; it is offline at this refresh.
Map and rules
What are the settings on Test Server, and its rules?
Gather rate is not mentioned in the name of Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test Server: which one is it?
Test Server uses a procedural map, which the game generates.
Connection
How can a player join Test Server?
In the Rust console (F1), enter client.connect 104.205.206.212:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.