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Drill-through Server detail

Chill PVE for hard workers

Online 104.192.227.10:28015 checked 8m ago

Drill-through
FilterServeris Chill PVE for hard workers
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 70
7-day average 0 peak 2
Rank #6,631 top 30%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 3 – running 1
Thu 1 Oct, 21:51 UTC FW27d ago 3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 133 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 229 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 30 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 99 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 29 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 59 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Chill PVE for hard workers wipe?

The rhythm of Chill PVE for hard workers cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 12 hours ago the current world was made.

On Chill PVE for hard workers, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 28 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 5.

Server

Which location hosts Chill PVE for hard workers?

No region appears in what Chill PVE for hard workers publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.192.227.10:28015.

What Rust build does Chill PVE for hard workers run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Chill PVE for hard workers. Your game must match the protocol to join, and Steam applies that update.

How reliable is Chill PVE for hard workers, and is it online now?

As of the latest refresh, Chill PVE for hard workers is online. Its reported uptime indicates a restart roughly 6 days 11 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Chill PVE for hard workers perform well?

The 48-hour average was 70 server fps; the low was 53. Buildings, deployables and all other world objects brought the entity total to 216,467. At its highest, memory use was 8,078 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Chill PVE for hard workers be read?

The game's server browser reads the tags Chill PVE for hard workers publishes: gmrust (Game mode): Rust survival, standard ruleset; mp70 (Max players): 70 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Chill PVE for hard workers appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Chill PVE for hard workers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Chill PVE for hard workers hold in the server rankings?

The seven-day player-hours rank for Chill PVE for hard workers is #6,631, inside the top 30% of all ranked servers.

At what level does Chill PVE for hard workers run its population?

Of 70 slots, 0 are filled on Chill PVE for hard workers at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 00:00 UTC shows the highest average: 0 players.

Settings

What settings and rules does Chill PVE for hard workers use?

No gather rate is given in the name of Chill PVE for hard workers. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Chill PVE for hard workers?

Chill PVE for hard workers uses a procedural map of size 6,000 with seed 3343399825, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Chill PVE for hard workers?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.192.227.10:28015.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp70
Max players 70 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.