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Drill-through Server detail

A Rust Server

Online 104.143.3.231:28449 checked 11m ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #12,302 top 55%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:16 UTC8d ago 1 – running 0
Tue 20 Oct, 23:09 UTC8d ago 1 – 0.8 days 0
Mon 19 Oct, 18:09 UTC10d ago 1 – 1.2 days 0
Sun 18 Oct, 23:45 UTC10d ago 1 – 0.8 days 0
Fri 9 Oct, 20:25 UTC19d ago 1+1 queue halved by day 1 9.1 days 0
Thu 8 Oct, 17:21 UTC21d ago 1 – 1.1 days 0
Fri 2 Oct, 11:13 UTC27d ago 0 – 6.3 days 0
Wed 16 Sep, 22:52 UTC42d ago 1 halved by day 1 15.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 73 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 211 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

When does A Rust Server wipe?

The next wipe on A Rust Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days ago the current world was made.

Wipe day on A Rust Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

What is the hosting location of A Rust Server?

No region is published by A Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.143.3.231:28449 is its address.

Which Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Rust Server show, and is it up?

A Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does A Rust Server perform well?

The 48-hour average was 5 server fps; the low was 5. Entity count reached 32,065, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,537 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do A Rust Server's tags stand for?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts20 (Group limit): The cap is 20 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Rust Server?

The following Rust Server Analytics lists count A Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does A Rust Server hold in the server rankings?

On player hours over seven days, A Rust Server ranks #12,302, within the top 55% of ranked servers.

At what level does A Rust Server run its population?

Population at the current refresh: 0 players on A Rust Server. The seven-day mean is 0 players, against a peak of 1.

Settings

How is A Rust Server configured, and what rules apply?

The name of A Rust Server does not state a gather rate. The cap on group membership is 20 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

What is the map for A Rust Server?

The game generates a procedural map of size 2,600 with seed 1 for A Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How do you connect to A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.3.231:28449. https://discord.com/invite/feMTbPSGZJ is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts20
Group limit The cap is 20 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.