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Drill-through Server detail

La 167 PVE

Online 104.129.133.199:28059 checked 13m ago

Drill-through
FilterServeris La 167 PVE
Attributes
moddedoxide
Last refreshed
Players now 0/ 120
7-day average 0 peak 1
Rank #11,040 top 50%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:15 UTC2d ago 1 – running 0
Wed 23 Sep, 03:32 UTC34d ago 1 halved by day 1 32.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 96 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 89 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 25 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for La 167 PVE: what is it?

With too few of its wipes on record, La 167 PVE's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 12 hours ago.

Wipe day on La 167 PVE: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 27 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts La 167 PVE?

No region is published by La 167 PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.129.133.199:28059.

Which Rust version is La 167 PVE on?

On Linux, La 167 PVE runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does La 167 PVE show, and is it up?

As of the latest refresh, La 167 PVE is online. Its reported uptime indicates a restart roughly 2 days 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on La 167 PVE stable?

The 48-hour average was 7 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 72,350. Peak memory was 2,591 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on La 167 PVE carry?

gmrust (Game mode): Rust survival, standard ruleset; mp120 (Max players): 120 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags La 167 PVE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does La 167 PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count La 167 PVE among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does La 167 PVE compare?

Player hours for the last seven days place La 167 PVE at #11,040, in the top 50% of the ranked field.

At what level does La 167 PVE run its population?

La 167 PVE holds 0 players of its 120 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 14:00 UTC with 1 players.

Map and rules

What settings and rules does La 167 PVE use?

Gather rate is not mentioned in the name of La 167 PVE. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for La 167 PVE?

A procedural map of size 3,500 with seed 1362873838, generated by the game, runs on La 167 PVE. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to La 167 PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.129.133.199:28059.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp120
Max players 120 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.