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Drill-through Server detail

Chicago Rust

Online 104.129.132.53:28259 checked 13m ago

Drill-through
FilterServeris Chicago Rust
Attributes
moddedoxide
Last refreshed
Players now 0/ 120
7-day average 0 peak 3
Rank #5,471 top 25%
Last wipe 27d ago no schedule published
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Chicago Rust wipe?

Once a month Chicago Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 19 hours.

Wipe day on Chicago Rust: what should you expect?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 9 hours after it began.

Server

In which region does Chicago Rust sit?

No region is published by Chicago Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.129.132.53:28259.

Which Rust version is Chicago Rust on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Chicago Rust. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Chicago Rust show, and is it up?

Chicago Rust reports online at the current check. Its reported uptime indicates a restart roughly 5 days 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Chicago Rust stable?

The 48-hour average was 8 server fps; the low was 5. Entity count reached 107,011, covering buildings, deployables and the rest of the world. Peak memory was 5,444 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Chicago Rust carry?

Tags from Chicago Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): 120 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Chicago Rust?

The following Rust Server Analytics lists count Chicago Rust among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Chicago Rust hold in the server rankings?

Player hours for the last seven days place Chicago Rust at #5,471, in the top 25% of the ranked field.

How many players does Chicago Rust carry?

Population at the current refresh: 0 players on Chicago Rust, against 120 slots. The seven-day mean is 0 players, against a peak of 3. Averaged over 48 hours, activity is highest at 03:00 UTC with 1 players.

Settings

What settings and rules does Chicago Rust use?

Gather rate is not mentioned in the name of Chicago Rust. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Chicago Rust?

The game generates a procedural map of size 4,300 with seed 637000580 for Chicago Rust. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Chicago Rust?

In the Rust console (F1), enter client.connect 104.129.132.53:28259. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players 120 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.