Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Online NA 104.128.58.16:28055 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 05:02 UTC7d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:23 UTC FW26d ago | 5 | halved by day 2 | 19.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 11 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 1 / 1000 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 3 on average | 0 / 50 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?
With the force wipe, once a month, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 7 days 1 hours. The tags carry a monthly wipe schedule.
On Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, what happens on wipe day?
Recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2 when it didn't hold.
Server
What is the hosting location of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Its NA tag puts Save Ferrous PvE - No Decay/Raidable Bases/Events/Training in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.128.58.16:28055.
Which Rust version is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Joining requires the same protocol on your game; Steam handles the update.
Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training up, and how steady is its uptime?
The current status of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is online. Its reported uptime indicates a restart roughly 18 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training perform well?
The 48-hour average was 94 server fps; the low was 66. Buildings, deployables and all other world objects brought the entity total to 99,609. At its highest, memory use was 3,545 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carry?
gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America are the tags Save Ferrous PvE - No Decay/Raidable Bases/Events/Training publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Among the Rust Server Analytics lists Save Ferrous PvE - No Decay/Raidable Bases/Events/Training fits are: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training compare?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training holds #3,169 on seven-day player hours and #525 in North America, inside the top 14% of the ranked field.
How many players does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carry?
Population at the current refresh: 0 players on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, against 50 slots. The seven-day mean is 1 players, against a peak of 5. The 48-hour peak window is 23:00 UTC, at an average of 4 players.
Map and rules
What settings and rules does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training use?
No gather rate is given in the name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How can a player join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.128.58.16:28055.