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Drill-through Server detail

[VIS] Rust Singleplayer

Offline 104.128.48.238:28015 checked 13d ago

Drill-through
FilterServeris [VIS] Rust Singleplayer
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,125 top 70%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:07 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 48 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 242 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does [VIS] Rust Singleplayer wipe?

With too few of its wipes on record, [VIS] Rust Singleplayer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 3 hours ago the current world was made.

Wipe day on [VIS] Rust Singleplayer: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts [VIS] Rust Singleplayer?

A region is not published by [VIS] Rust Singleplayer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.128.48.238:28015.

Which Rust version is [VIS] Rust Singleplayer on?

On Linux, [VIS] Rust Singleplayer runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [VIS] Rust Singleplayer show, and is it up?

The current status is offline for [VIS] Rust Singleplayer, with the last sighting 13 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do [VIS] Rust Singleplayer's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags [VIS] Rust Singleplayer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [VIS] Rust Singleplayer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [VIS] Rust Singleplayer: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does [VIS] Rust Singleplayer hold in the server rankings?

Player hours for the last seven days place [VIS] Rust Singleplayer at #15,125, in the top 70% of the ranked field.

How many players does [VIS] Rust Singleplayer carry?

The last sighting of [VIS] Rust Singleplayer was 13 days 14 hours ago; it is offline at this refresh.

Settings

What settings and rules does [VIS] Rust Singleplayer use?

No gather rate is given in the name of [VIS] Rust Singleplayer. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on [VIS] Rust Singleplayer: which one is it?

The game generates a procedural map of size 4,500 with seed 23212 for [VIS] Rust Singleplayer. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [VIS] Rust Singleplayer?

In the Rust console (F1), enter client.connect 104.128.48.238:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.