davcra.com 4k map - testing.
Online NA 104.10.76.61:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Monday 2 November, 21:19 UTC, in 4d 22h. Every 7 days 23 hours · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 22h | Mon 2 Nov, 21:19 UTC | its own |
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 22h | Tue 10 Nov, 20:34 UTC | its own |
| 20d 21h | Wed 18 Nov, 19:49 UTC | its own |
| 28d 20h | Thu 26 Nov, 19:04 UTC | its own |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 19h | Fri 4 Dec, 18:19 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 22:04 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 23:19 UTC9d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Sun 11 Oct, 00:04 UTC17d ago | 1 | halved by day 1 | 8 days | 0 |
| Fri 2 Oct, 14:08 UTC26d ago | 1 | held half | 8.4 days | 0 |
| Thu 1 Oct, 22:28 UTC FW26d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 18:57 UTC28d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 15:19 UTC31d ago | 1 | held half | 3.2 days | 0 |
| Sat 26 Sep, 03:26 UTC32d ago | 1 | – | 1.5 days | 0 |
| Thu 17 Sep, 14:42 UTC41d ago | 1 | halved by day 4 | 8.5 days | 0 |
| Mon 14 Sep, 00:54 UTC44d ago | 1 | halved by day 2 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 11 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for davcra.com 4k map - testing.: what is it?
In recent times davcra.com 4k map - testing. has wiped around every 5 days. A wipe is scheduled for Monday 2 November at 21:19 UTC, according to this server's cycle. The world now in play was created 3 days ago. The tags carry a monthly wipe schedule.
On davcra.com 4k map - testing., what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
In which region does davcra.com 4k map - testing. sit?
Its NA tag puts davcra.com 4k map - testing. in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.10.76.61:28015.
What Rust build does davcra.com 4k map - testing. run?
Rust network protocol 2635 and build 168909 on Linux is the setup for davcra.com 4k map - testing.. Joining requires the same protocol on your game; Steam handles the update.
Is davcra.com 4k map - testing. up, and how steady is its uptime?
As of the latest refresh, davcra.com 4k map - testing. is online. Its reported uptime indicates a restart roughly 1 hours ago. Of 168 hours in the last 7 full days, 108 were up: 64%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does davcra.com 4k map - testing. perform well?
The 48-hour average was 68 server fps; the low was 60. Entity count reached 94,069, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,784 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on davcra.com 4k map - testing. carry?
The game's server browser reads the tags davcra.com 4k map - testing. publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does davcra.com 4k map - testing. appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists davcra.com 4k map - testing. fits are: Rust tutorial servers, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does davcra.com 4k map - testing. compare?
Ranked on seven-day player hours, davcra.com 4k map - testing. is #8,717 overall and #1,212 in North America, within the top 39% of ranked servers.
At what level does davcra.com 4k map - testing. run its population?
Of 50 slots, 1 are filled on davcra.com 4k map - testing. at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 04:00 UTC with 1 players.
Map and rules
What are the settings on davcra.com 4k map - testing., and its rules?
Gather rate is not mentioned in the name of davcra.com 4k map - testing.. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on davcra.com 4k map - testing.: which one is it?
A procedural map of size 4,000 with seed 2026680033, generated by the game, runs on davcra.com 4k map - testing.. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join davcra.com 4k map - testing.?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.10.76.61:28015.