Rust Server Analytics 46,789 players11,635 servers
All servers
Drill-through Server detail

WagonWheel

Offline 103.75.11.151:7013 checked 25d ago

Drill-through
FilterServeris WagonWheel
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,960 top 70%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:26 UTC26d ago 4 – running 0
Thu 1 Oct, 10:28 UTC26d ago 4 – 0.9 days 0
Fri 25 Sep, 10:34 UTC32d ago 4 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 37 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does WagonWheel wipe?

No next wipe can be predicted for WagonWheel, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

On WagonWheel, what happens on wipe day?

The average busiest count over recent wipes is 4 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does WagonWheel sit?

No region appears in what WagonWheel publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.75.11.151:7013.

What Rust build does WagonWheel run?

Rust network protocol 2634 and build 166586 on Linux is the setup for WagonWheel. The protocol has to match before you can join; Steam updates it automatically.

Is WagonWheel up, and how steady is its uptime?

Offline at this refresh: WagonWheel, last seen 25 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Lists and tags

Which meanings do the tags on WagonWheel carry?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags WagonWheel publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature WagonWheel?

Among the Rust Server Analytics lists WagonWheel fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does WagonWheel hold in the server rankings?

On player hours over seven days, WagonWheel ranks #15,960, within the top 70% of ranked servers.

At what level does WagonWheel run its population?

WagonWheel is offline at this refresh; the last contact was 25 days 8 hours ago.

Settings

What settings and rules does WagonWheel use?

The name of WagonWheel does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on WagonWheel: which one is it?

WagonWheel uses a procedural map of size 3,000 with seed 2147483647, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join WagonWheel?

In the Rust console (F1), enter client.connect 103.75.11.151:7013. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Build number 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.