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Drill-through Server detail

Pens Permacore 3 Lives | PVE | No Decay

Online 103.62.51.132:28165 checked 10m ago

Drill-through
FilterServeris Pens Permacore 3 Lives | PVE | No Decay
Attributes
teams off moddedoxidepvehardcore
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #12,142 top 54%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:32 UTC24d ago 4 – running 0
Fri 2 Oct, 21:43 UTC26d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average 9 / 51
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average 15 / 96
RustNK - Custom Hardcore PvE, NPCs, Events & Quests NA · no group limit · biweekly · 4 on average 13 / 50
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average 7 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK groups of 8+ · biweekly · 4 on average 4 / 25

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Pens Permacore 3 Lives | PVE | No Decay: what is it?

The rhythm of Pens Permacore 3 Lives | PVE | No Decay cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 16 hours ago.

On Pens Permacore 3 Lives | PVE | No Decay, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 32 hours after it began.

Server details

In which region does Pens Permacore 3 Lives | PVE | No Decay sit?

No region is published by Pens Permacore 3 Lives | PVE | No Decay. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 103.62.51.132:28165.

What Rust build does Pens Permacore 3 Lives | PVE | No Decay run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Pens Permacore 3 Lives | PVE | No Decay. Your game must match the protocol to join, and Steam applies that update.

What uptime does Pens Permacore 3 Lives | PVE | No Decay show, and is it up?

As of the latest refresh, Pens Permacore 3 Lives | PVE | No Decay is online. The uptime it reports puts the last restart at about 5 days 17 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Pens Permacore 3 Lives | PVE | No Decay perform well?

The 48-hour average was 79 server fps; the low was 74. Buildings, deployables and all other world objects brought the entity total to 79,919. Memory use reached 5,256 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do Pens Permacore 3 Lives | PVE | No Decay's tags stand for?

gmhardcore (Game mode): The tougher ruleset, hardcore; mp20 (Max players): Player slots: 20; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^h (Hardcore): Hardcore mode from Facepunch, with less help and a harsher survival loop; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Pens Permacore 3 Lives | PVE | No Decay publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Pens Permacore 3 Lives | PVE | No Decay appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Pens Permacore 3 Lives | PVE | No Decay: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o.

Player numbers

Where does Pens Permacore 3 Lives | PVE | No Decay sit among Rust servers?

On player hours over seven days, Pens Permacore 3 Lives | PVE | No Decay ranks #12,142, within the top 54% of ranked servers.

How many players does Pens Permacore 3 Lives | PVE | No Decay carry?

Population at the current refresh: 0 players on Pens Permacore 3 Lives | PVE | No Decay, against 20 slots. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.

Settings

How is Pens Permacore 3 Lives | PVE | No Decay configured, and what rules apply?

Gather rate is not mentioned in the name of Pens Permacore 3 Lives | PVE | No Decay. Group limits are not published. It runs hardcore, Facepunch's most difficult mode. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Pens Permacore 3 Lives | PVE | No Decay?

A procedural map of size 4,500, generated by the game, runs on Pens Permacore 3 Lives | PVE | No Decay.

Connection

How do you connect to Pens Permacore 3 Lives | PVE | No Decay?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.62.51.132:28165.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^h,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp20
Max players Player slots: 20.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^h
Hardcore Hardcore mode from Facepunch, with less help and a harsher survival loop.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.