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Drill-through Server detail

RPOQ

Online 103.62.51.130:28155 checked 9m ago

Drill-through
FilterServeris RPOQ
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #5,050 top 23%
Last wipe 27d ago no schedule published
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
34d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:51 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 145 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 54 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 138 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 344 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does RPOQ wipe?

Once a month RPOQ wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 21 hours ago the current world was made.

On RPOQ, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. 12 hours after the latest wipe the crowd peaked.

Server

Which location hosts RPOQ?

A region is not published by RPOQ. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 103.62.51.130:28155.

What Rust build does RPOQ run?

Rust network protocol 2635 and build 168909 on Windows is the setup for RPOQ. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RPOQ show, and is it up?

The current status of RPOQ is online. Its reported uptime indicates a restart roughly 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RPOQ stable?

The 48-hour average was 46 server fps; the low was 37. Buildings, deployables and all other world objects brought the entity total to 129,421. At its highest, memory use was 3,894 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RPOQ be read?

The game's server browser reads the tags RPOQ publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RPOQ?

Among the Rust Server Analytics lists RPOQ fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does RPOQ sit among Rust servers?

Player hours for the last seven days place RPOQ at #5,050, in the top 23% of the ranked field.

At what level does RPOQ run its population?

Population at the current refresh: 0 players on RPOQ, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 10:00 UTC shows the highest average: 1 players.

Settings

What are the settings on RPOQ, and its rules?

No gather rate is given in the name of RPOQ. Players per group: up to 20. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RPOQ?

The game generates a procedural map of size 4,300 with seed 1337 for RPOQ. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join RPOQ?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.62.51.130:28155.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts20,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts20
Group limit Teams hold no more than 20.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.