DFAM Server
Offline NA 103.214.110.162:28035 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UTC due. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| due | Thu 29 Oct, 18:08 UTC | its own |
| 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 23h | Thu 12 Nov, 18:08 UTC | its own |
| 20d 23h | Thu 19 Nov, 18:08 UTC | its own |
| 27d 23h | Thu 26 Nov, 18:08 UTC | its own |
| 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 23h | Thu 10 Dec, 18:08 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW28d ago | 3 | – | running | 0 |
| Thu 24 Sep, 17:52 UTC35d ago | 3 | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 17:52 UTC42d ago | 3 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 12 / 50 |
| [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 5 / 75 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 167 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 66 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 33 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 29 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for DFAM Server: what is it?
Its tag guides the prediction, since DFAM Server has too few wipes on record to confirm the schedule. Thursday 29 October at 18:08 UTC is when its next wipe is due. The world now in play was created 28 days ago. The tags list a wipe schedule of one week.
On DFAM Server, what happens on wipe day?
The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 2 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.5.
Server details
What is the hosting location of DFAM Server?
In North America, according to its NA tag, sits DFAM Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.214.110.162:28035 is its address.
Which Rust version is DFAM Server on?
On Linux, DFAM Server runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.
Is DFAM Server up, and how steady is its uptime?
Offline at this refresh: DFAM Server, last seen 21 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on DFAM Server be read?
The game's server browser reads the tags DFAM Server publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature DFAM Server?
Among the Rust Server Analytics lists DFAM Server fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does DFAM Server sit among Rust servers?
For player hours over the last seven days, DFAM Server places #15,892 globally and #1,539 in North America, in the top 72% of all ranked servers.
How many players does DFAM Server carry?
The last sighting of DFAM Server was 21 days 22 hours ago; it is offline at this refresh.
Settings
What are the settings on DFAM Server, and its rules?
No gather rate is given in the name of DFAM Server. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for DFAM Server?
A procedural map of size 3,500 with seed 2072735980, generated by the game, runs on DFAM Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to DFAM Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.214.110.162:28035. Find it online at https://weoxide.host.