pllm-test-1
Offline 103.196.86.151:28115 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for pllm-test-1: what is it?
With too few of its wipes on record, pllm-test-1's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 18 hours ago the current world was made.
Server details
In which region does pllm-test-1 sit?
A region is not published by pllm-test-1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.196.86.151:28115.
Which Rust version is pllm-test-1 on?
On Linux, pllm-test-1 runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.
How reliable is pllm-test-1, and is it online now?
Offline at this refresh: pllm-test-1, last seen 15 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 12 October 2026.
Tags
What do pllm-test-1's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags pllm-test-1 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does pllm-test-1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include pllm-test-1: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does pllm-test-1 hold in the server rankings?
Player hours for the last seven days place pllm-test-1 at #15,441, in the top 71% of the ranked field.
What is the population of pllm-test-1?
The last sighting of pllm-test-1 was 15 days 17 hours ago; it is offline at this refresh.
Settings
How is pllm-test-1 configured, and what rules apply?
Gather rate is not mentioned in the name of pllm-test-1. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for pllm-test-1?
The game generates a procedural map for pllm-test-1.
Connection
What is the way onto pllm-test-1?
In the Rust console (F1), enter client.connect 103.196.86.151:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.