pllm-test-0
Offline 103.196.86.151:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 161 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 11 / 1000 |
Quick answers
from the figures on this pageWipe data
When does pllm-test-0 wipe?
Too few wipes on record for pllm-test-0 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 2 hours.
Server details
In which region does pllm-test-0 sit?
No region is published by pllm-test-0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 103.196.86.151:28015 is its address.
Which Rust version is pllm-test-0 on?
On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. The protocol has to match before you can join; Steam updates it automatically.
What uptime does pllm-test-0 show, and is it up?
Last seen 15 days 1 hours ago, pllm-test-0 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
Lists and tags
How should the tags on pllm-test-0 be read?
The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does pllm-test-0 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include pllm-test-0: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does pllm-test-0 compare?
Player hours for the last seven days place pllm-test-0 at #15,441, in the top 71% of the ranked field.
How many players does pllm-test-0 carry?
No response from pllm-test-0 at the latest check, with a last sighting 15 days 1 hours ago.
Settings
How is pllm-test-0 configured, and what rules apply?
The name of pllm-test-0 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on pllm-test-0: which one is it?
The game generates a procedural map for pllm-test-0.
How to join
What is the way onto pllm-test-0?
In the Rust console (F1), enter client.connect 103.196.86.151:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.