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Drill-through Server detail

WACKO'S WORLD

Online 103.193.81.79:28080 checked 8m ago

Drill-through
FilterServeris WACKO'S WORLD
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #10,156 top 46%
Last wipe 13h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5203:0006:0009:0013:0016:0019:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040003:0006:0009:0013:0016:0019:00Wiped Thu 29 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap19.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:30 UTC17h ago – – running 0
Wed 23 Sep, 07:05 UTC36d ago 0 – – 0
Sat 19 Sep, 10:43 UTC40d ago 5 halved by day 1 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 76 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 133 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for WACKO'S WORLD: what is it?

With irregular wipe times, WACKO'S WORLD offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 hours.

Wipe day on WACKO'S WORLD: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

What is the hosting location of WACKO'S WORLD?

No region appears in what WACKO'S WORLD publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.193.81.79:28080 is its address.

What Rust build does WACKO'S WORLD run?

Rust network protocol 2635 and build 168909 on Windows is the setup for WACKO'S WORLD. The protocol has to match before you can join; Steam updates it automatically.

How reliable is WACKO'S WORLD, and is it online now?

The current status of WACKO'S WORLD is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 September 2026.

Does WACKO'S WORLD perform well?

Server fps averaged 206 over the last 48 hours, with a floor of 153. Entity count reached 48,519, covering buildings, deployables and the rest of the world. Peak memory was 1,503 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on WACKO'S WORLD carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags WACKO'S WORLD publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does WACKO'S WORLD appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists WACKO'S WORLD fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does WACKO'S WORLD compare?

Player hours for the last seven days place WACKO'S WORLD at #10,156, in the top 46% of the ranked field.

How many players does WACKO'S WORLD carry?

WACKO'S WORLD holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 07:00 UTC, at an average of 1 players.

Map and rules

What are the settings on WACKO'S WORLD, and its rules?

No gather rate is given in the name of WACKO'S WORLD. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on WACKO'S WORLD: which one is it?

WACKO'S WORLD uses a procedural map of size 3,000 with seed 1614934987, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join WACKO'S WORLD?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.193.81.79:28080.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.