WACKO'S WORLD
Online 103.193.81.79:28080 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:30 UTC17h ago | – | – | running | 0 |
| Wed 23 Sep, 07:05 UTC36d ago | 0 | – | – | 0 |
| Sat 19 Sep, 10:43 UTC40d ago | 5 | halved by day 1 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 76 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 123 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 133 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for WACKO'S WORLD: what is it?
With irregular wipe times, WACKO'S WORLD offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 hours.
Wipe day on WACKO'S WORLD: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
What is the hosting location of WACKO'S WORLD?
No region appears in what WACKO'S WORLD publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.193.81.79:28080 is its address.
What Rust build does WACKO'S WORLD run?
Rust network protocol 2635 and build 168909 on Windows is the setup for WACKO'S WORLD. The protocol has to match before you can join; Steam updates it automatically.
How reliable is WACKO'S WORLD, and is it online now?
The current status of WACKO'S WORLD is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 September 2026.
Does WACKO'S WORLD perform well?
Server fps averaged 206 over the last 48 hours, with a floor of 153. Entity count reached 48,519, covering buildings, deployables and the rest of the world. Peak memory was 1,503 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on WACKO'S WORLD carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags WACKO'S WORLD publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does WACKO'S WORLD appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists WACKO'S WORLD fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, how does WACKO'S WORLD compare?
Player hours for the last seven days place WACKO'S WORLD at #10,156, in the top 46% of the ranked field.
How many players does WACKO'S WORLD carry?
WACKO'S WORLD holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 07:00 UTC, at an average of 1 players.
Map and rules
What are the settings on WACKO'S WORLD, and its rules?
No gather rate is given in the name of WACKO'S WORLD. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on WACKO'S WORLD: which one is it?
WACKO'S WORLD uses a procedural map of size 3,000 with seed 1614934987, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join WACKO'S WORLD?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.193.81.79:28080.