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Drill-through Server detail

MoonNuts

Online 103.15.237.121:21363 checked 9m ago

Drill-through
FilterServeris MoonNuts
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #13,661 top 61%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:56 UTC4d ago 1 – running 0
Fri 2 Oct, 04:31 UTC27d ago 4 halved by day 3 23.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does MoonNuts wipe?

Too few wipes on record for MoonNuts to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 2 hours ago the current world was made.

On MoonNuts, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 3 it had fallen below half where the hold failed.

Server details

What is the hosting location of MoonNuts?

No region appears in what MoonNuts publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 103.15.237.121:21363.

What Rust build does MoonNuts run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on MoonNuts. Joining requires the same protocol on your game; Steam handles the update.

Is MoonNuts up, and how steady is its uptime?

As of the latest refresh, MoonNuts is online. Its reported uptime indicates a restart roughly 2 days 20 hours ago. 39% uptime over the last 7 full days, equal to 65 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

What performance does MoonNuts show?

Over 48 hours the average held at 239 server fps, and the minimum was 221. Entity count reached 17,166, covering buildings, deployables and the rest of the world. Peak memory was 3,755 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do MoonNuts's tags stand for?

Tags from MoonNuts, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does MoonNuts appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include MoonNuts: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does MoonNuts hold in the server rankings?

Player hours for the last seven days place MoonNuts at #13,661, in the top 61% of the ranked field.

What is the population of MoonNuts?

Of 40 slots, 0 are filled on MoonNuts at this refresh. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What are the settings on MoonNuts, and its rules?

The name of MoonNuts does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for MoonNuts?

MoonNuts uses a procedural map of size 2,000 with seed 1318161680, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join MoonNuts?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.121:21363.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.