MoonNuts
Online 103.15.237.121:21363 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does MoonNuts wipe?
Too few wipes on record for MoonNuts to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 2 hours ago the current world was made.
On MoonNuts, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 3 it had fallen below half where the hold failed.
Server details
What is the hosting location of MoonNuts?
No region appears in what MoonNuts publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 103.15.237.121:21363.
What Rust build does MoonNuts run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on MoonNuts. Joining requires the same protocol on your game; Steam handles the update.
Is MoonNuts up, and how steady is its uptime?
As of the latest refresh, MoonNuts is online. Its reported uptime indicates a restart roughly 2 days 20 hours ago. 39% uptime over the last 7 full days, equal to 65 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
What performance does MoonNuts show?
Over 48 hours the average held at 239 server fps, and the minimum was 221. Entity count reached 17,166, covering buildings, deployables and the rest of the world. Peak memory was 3,755 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do MoonNuts's tags stand for?
Tags from MoonNuts, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does MoonNuts appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include MoonNuts: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does MoonNuts hold in the server rankings?
Player hours for the last seven days place MoonNuts at #13,661, in the top 61% of the ranked field.
What is the population of MoonNuts?
Of 40 slots, 0 are filled on MoonNuts at this refresh. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What are the settings on MoonNuts, and its rules?
The name of MoonNuts does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for MoonNuts?
MoonNuts uses a procedural map of size 2,000 with seed 1318161680, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join MoonNuts?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.121:21363.