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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Online 103.15.237.113:27369 checked 9m ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:08 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

With too few of its wipes on record, A Shockbyte x Discord Production Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 4 hours ago.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 103.15.237.113:27369.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 169488 on Linux is the setup for A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

The current status of A Shockbyte x Discord Production Rust Server is online. Its reported uptime indicates a restart roughly 26 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does A Shockbyte x Discord Production Rust Server perform well?

Over 48 hours the average held at 225 server fps, and the minimum was 112. At its highest the entity count was 71,000, including buildings, deployables and all else. Peak memory was 4,967 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs169488 (Build): The game build is 169488; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?

Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,344, in the top 69% of the ranked field.

How many players does A Shockbyte x Discord Production Rust Server carry?

A Shockbyte x Discord Production Rust Server holds 0 players of its 10 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte x Discord Production Rust Server: which one is it?

The game generates a procedural map of size 3,500 with seed 69420 for A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.113:27369.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169488,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs169488
Build The game build is 169488.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.