Rustafarian
Online 103.15.236.133:20194 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:15 UTC19d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:53 UTC26d ago | 1 | halved by day 1 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rustafarian wipe?
With too few of its wipes on record, Rustafarian's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 19 hours ago.
Wipe day on Rustafarian: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.
Server details
In which region does Rustafarian sit?
A region is not published by Rustafarian. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 103.15.236.133:20194.
What Rust build does Rustafarian run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rustafarian. The protocol has to match before you can join; Steam updates it automatically.
Is Rustafarian up, and how steady is its uptime?
As of the latest refresh, Rustafarian is online. Its reported uptime indicates a restart roughly 4 hours ago. Of 168 hours in the last 7 full days, 137 were up: 82%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Rustafarian stable?
Over 48 hours the average held at 109 server fps, and the minimum was 78. At its highest the entity count was 132,791, including buildings, deployables and all else. Peak memory was 5,626 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Rustafarian be read?
Tags from Rustafarian, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rustafarian appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rustafarian: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rustafarian hold in the server rankings?
The seven-day player-hours rank for Rustafarian is #10,050, inside the top 45% of all ranked servers.
How many players does Rustafarian carry?
Rustafarian holds 0 players of its 75 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 08:00 UTC shows the highest average: 1 players.
Settings
What are the settings on Rustafarian, and its rules?
The name of Rustafarian does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rustafarian: which one is it?
A procedural map of size 4,500 with seed 1780255122, generated by the game, runs on Rustafarian. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Rustafarian?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.236.133:20194.