JoeLoneWolf
Online 103.137.14.69:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 111 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe data
When does JoeLoneWolf wipe?
With too few of its wipes on record, JoeLoneWolf's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 55 days 4 hours.
Server
In which region does JoeLoneWolf sit?
No region appears in what JoeLoneWolf publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 103.137.14.69:28015.
Which Rust version is JoeLoneWolf on?
On Windows, JoeLoneWolf runs Rust network protocol 2633 and build 162929. Your game must match the protocol to join, and Steam applies that update.
How reliable is JoeLoneWolf, and is it online now?
The current status of JoeLoneWolf is online. The uptime it reports puts the last restart at about 14 days 17 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does JoeLoneWolf show?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 74,159, including buildings, deployables and all else. Peak memory was 4,903 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do JoeLoneWolf's tags stand for?
Tags from JoeLoneWolf, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does JoeLoneWolf appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include JoeLoneWolf: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does JoeLoneWolf compare?
The seven-day player-hours rank for JoeLoneWolf is #15,335, inside the top 69% of all ranked servers.
At what level does JoeLoneWolf run its population?
Population at the current refresh: 0 players on JoeLoneWolf, against 20 slots. The population has averaged 0 players over seven days.
Map and rules
How is JoeLoneWolf configured, and what rules apply?
No gather rate is given in the name of JoeLoneWolf. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on JoeLoneWolf: which one is it?
JoeLoneWolf uses a procedural map of size 3,500 with seed 1767964926, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to JoeLoneWolf?
In the Rust console (F1), enter client.connect 103.137.14.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.