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Drill-through Server detail

RealityRust | Entry Node

Online 103.114.40.43:28025 checked 10m ago

Drill-through
FilterServeris RealityRust | Entry Node
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 56d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 138 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 42 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RealityRust | Entry Node wipe?

The rhythm of RealityRust | Entry Node cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 56 days 19 hours ago.

Server details

What is the hosting location of RealityRust | Entry Node?

No region appears in what RealityRust | Entry Node publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 103.114.40.43:28025 is its address.

What Rust build does RealityRust | Entry Node run?

The platform is Linux, with Rust network protocol 2632 and build 162434 running on RealityRust | Entry Node. Joining requires the same protocol on your game; Steam handles the update.

Is RealityRust | Entry Node up, and how steady is its uptime?

RealityRust | Entry Node reports online at the current check. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

How should the tags on RealityRust | Entry Node be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, your game version must match protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags RealityRust | Entry Node publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RealityRust | Entry Node appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RealityRust | Entry Node among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RealityRust | Entry Node sit among Rust servers?

The seven-day player-hours rank for RealityRust | Entry Node is #15,423, inside the top 69% of all ranked servers.

At what level does RealityRust | Entry Node run its population?

Population at the current refresh: 0 players on RealityRust | Entry Node, against 50 slots. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does RealityRust | Entry Node use?

The name of RealityRust | Entry Node does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RealityRust | Entry Node: which one is it?

RealityRust | Entry Node uses a procedural map of size 1,500 with seed 4242, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RealityRust | Entry Node?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.114.40.43:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol To join, your game version must match protocol 2632.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.